When I grow up, I want to be an animator~
Thursday, February 21, 2013
Wednesday, February 13, 2013
spaceship for animation. Learning how to navigate the graph editor and model a bit in Maya
at
5:22 PM
Labels:
3D Animation,
DAWSON,
PrinciplesOFAnimation,
Year#1
Friday, December 21, 2012
Saturday, December 8, 2012
The animatic~!
ft: explosions!/oil rigs/ skanky ladies with crab/barnacles over the pg13 bits/explosions/camera moves in 2D & other general silliness/1-2 more explosions.
ft: explosions!/oil rigs/ skanky ladies with crab/barnacles over the pg13 bits/explosions/camera moves in 2D & other general silliness/1-2 more explosions.
at
8:17 PM
Labels:
2D,
3D Animation,
DAWSON,
Preproduction,
Year#1
FInal project this semester was to do an "escape from" scenario;
for anatomy: the character
for anatomy: the character
for perspective: the environment
for preproduction: design/animatic
for art history: the columns and hybrid creatures
at
8:14 PM
Labels:
2D,
3D Animation,
art,
DAWSON,
Preproduction,
Year#1
Wednesday, October 31, 2012
Environments based on aforementioned thumbs!
boy oh boy do i love oil rigs right now. Watch as I rehash the second one for years to come~
boy oh boy do i love oil rigs right now. Watch as I rehash the second one for years to come~
at
4:08 PM
Labels:
2D,
DAWSON,
Preproduction,
Year#1
Thursday, October 11, 2012
Thursday, October 4, 2012
Monday, October 1, 2012
Painted version of an aforementioned Character Design for PreProd Class.
There's a coloured version floating around somewhere but I think it's at school perhaps iunno?!
at
8:37 PM
Labels:
2D,
3D Animation,
art,
DAWSON,
Preproduction,
Year#1
Saturday, September 22, 2012
Sunday, September 16, 2012
Friday, September 7, 2012
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